Good, but unbalanced.
The character is very well drawn. I especially like the hair for its color and its shine. The only problem I see there is that I think her legs are too long, specifically the thighs. Everything else looks pretty good.
But the picture as a whole could use some work. First, there's almost no value contrast between the sky and the character's skin, which messes up your composition by taking the focal point away from the character--where it's supposed to be--and dispersing it over a large area. To remedy this, I recommend changing and darkening the colors of the sky specifically. Doing this has the bonus of removing that saturated cyan, which conflicts with the rest of your color scheme and which is also more saturated than cyan should be in such large quantities.
Your background has no direction of light. The character has one to an extent suitable for anime, but the background is completely lacking, making it look flat. Isolate the direction of light falling on the character and use that for your background. Note that with a more realistic background, you need heavier shading.
I noticed that you used repeated drawings for your textures, especially with the grass, tree trunk and stone wall. Never use that kind of repetition. The eye is very good at finding those types of patters and you don't want that to happen because it's completely unnatural-looking. I also noticed that you defined your stone blocks with straight lines. That type of stone is lumpy--not straight--so you should treat it as such.
3/5